The SUSTAIN Project can be considered a best practice of Game-based learning (with specific reference to a boardgame!). To provide our readers with some definitions, #gamebasedlearning is usually defined as the possibility of stimulating, promoting and realizing any type of learning through play, competition with oneself and with others. Today more than ever, this type of learning approach has expanded considerably. Why? Because the game seems to respond to the need to rethink and update the teaching methodologies according to the new needs of current societies (needs related to sustainability, more and more often), which in turn require the development of multiple skills, from communicative-relational to problem solving. By signing the manifestation of Interest to the #sustainproject, it will be possible to have access to all the related course materials and also to download and print&play the SUSTAIN boardgame!
Thanks to John Spencer

Eleonora Piacenza
Valerio Ciuffini
Vanessa Armendariz
Alberto Stanislao Atzori
“Sapienza” University
Andrea Furlan
Stefano Armenia