The project aims to create skills on the topic of project management (PM) and intends to do so using the concept of Edutainment in depth. To do this, it was decided to unite the world of the PM and that of the Board Games: this combination aims to facilitate the learning of the concepts of the PM but intends to do it through a new model, not only through the game, but using a game in which the players interact in a common space and do it in person, ergo endowed with a very marked social component.

The PM, today, is a competence that has a very strong relevance in almost all fields and is increasingly requested by people who do not have to become real Project Managers. This is because it includes skills that are transversal to all sectors and is therefore a subject that is perceived as a fundamental and basic element on which to build the rest of the expertise of a member of the organization, be it public, private or non-profit.

The use of the Board Game, however, is back in the spotlight after a period of torpor and the data indicate them as a phenomenon of massive and inter-generational interest, especially for young people who discover them as a personal relationship together with the digital social networks.

The PMBoG project aims to use this new renaissance of Board Games to create a game that regards the PM and legitimate the dynamics of this discipline, and intends to do this through the interaction between players/learners through the rules of a board game. The PMBoG project will address the complex nature of Project Management by allowing professional adults to manage situations where not only PM’s theory is relevant but where also a deep understanding of the structure underlying the dynamics of projects can play a crucial role for the correct management of resources and ultimately for a successful completion of an endeavor in terms of time, budget and result quality. Simultaneously, the project will extend and develop the competences of management educators and other personnel who support adult learners, with the purpose of developing a learning pathway that will certify Project Management as an essential skill with transversal value.

Coordinator

Sapienza University of Rome

Sapienza University of Rome was founded in 1303 by Pope Boniface VIII; Since its foundation, Sapienza has constantly played a significant role in Italian history and has been directly involved in key changes and developments in society, economics and politics. Merging centuries of tradition with cutting-edge didactic activities, research and innovation, Sapienza provides top quality education and research opportunities.
uniroma1.it

Partners

SYDIC

The Italian Chapter of the System Dynamics Society (named as “Chapter” in the following) has been founded with the idea of being an Italian branch of the international System Dynamic Society (named as “Society”, in the following), with the goal of supporting all the activities carried out by the Society for the dissemination and promotion of the system thinking approach and the system dynamics methodology at a national level.

The Business Game

The Business Game is a dynamic and research oriented spin-off of the University of Udine, specialized in management education and training through business simulations. The company is a small medium enterprise, which employs only managerial engineers and software developers. TBG had developed a lot of Business Games and its expertise is linked to the adaptation of both the Business Game model and the Business Game learning methodology in order to obtain the best learning experience.
thebusinessgame.it

University of Macedonia

The University of Macedonia was established in its current form in 1990 and is located in Thessaloniki, in Northern Greece. It is a State University under the responsibility of the Ministry of Education. It is a dynamic institution with four faculties consisting of eight undergraduate academic departments covering thirty graduate programs (Master Degrees) in disciplines with a high demand in the labour market. About 16.000 undergraduate and 2.000 graduate students attend courses in the University of Macedonia.
uom.gr

Kompass

Kompass – Center for Entrepreneurship, established in 2000, is a public entity in the city of Frankfurt. Ever since its inception, Kompass has distinguished itself and gained wide recognition for stepping up to the changing social and economic market conditions. This is evident in Kompass’ wide reach, from offering training and education for the unemployed, providing startup consultation to Frankfurt’s large migrant community, promoting entrepreneurship among seniors, to consulting economic development institutions on training interventions for entrepreneurship across the EU.
kompassfrankfurt.de

Ergo Ludo Editions

Ergo Ludo Editions is an individual enterprise founded in 2014 with the purpose of developing board and card games, co-producing and printing them for the world market in partnership with publishers of other countries. Our aim is to develop and create an always well tested, solid rules engine for the boardgames, also providing to our partners the artwork and graphics that complete the final result. On a project there are always about five or six staff members involved. Our mission is to create a high-quality product to spread the knowledge of the games that help socializing. Ergo Ludo Editions works with some of the most important publishers in the world, and its games are translated for the English, French, Spanish, German, Dutch, Portuguese and Japanese markets.
facebook.com/ergoludo.it/

Access Point

The Sociale Onlus Cooperativa Access Point is a reality active in the field of Information Technology, both in the profit and non-profit market.
We are classified as a B type Cooperative, which means that we have at least one third of our members with severe disabilities, this is a very important point for us since we have chosen to operate in such a challenging field. We are a team of people who develop computer based Edugames which uses both technicians and psychologists in order to create a greater empathy towards game players.
accesspoint.coop

In lavorazione

In this section you can find all the posts and dissemination materials of the project.

 Facebook

https://www.facebook.com/permalink.php?story_fbid=122160756554616&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=122161239887901&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=129358509168174&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=139016398202385&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=139016571535701&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=146699637434061&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=154977206606304&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=162579279179430&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=162616755842349&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=162618902508801&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=167155252055166&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=174601244643900&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=184263503677674&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=184267553677269&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=226763092761048&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=236239695146721&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=236250648478959&id=101008038669888

https://www.facebook.com/permalink.php?story_fbid=240233758080648&id=101008038669888

Social

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